Thursday, June 30, 2011

Review: Duke Nukem Forever


Great gobs of unpleasant avian sinus drainage! It's a review! Do we do that on this site? I forget!

After 15 years, Duke Nukem Forever has finally come out. All the vaporware jokes, all the wailing and gnashing of teeth... the king is back. But is he still the king?

Alright, you've probably read a lot of other reviews that tell you Duke Nukem Forever isn't a good game. Some even say it's a bad game. Myself, I'm not so sure. And I definitely don't agree with the reasons other pundits put forward when they call DNF a bad game. They want to talk about the dated references, the sexism, all that rot.

Well, I'm here to tell you DNF is not a bad game. It's not a GREAT game. It's hard to even call it a good game. Maybe that's why everybody badmouths it so harshly, because Duke Nukem 3D left some impossibly huge shoes to fill. Duke3D(dot ee ecks ee) was an absolute revolution in the first person shooter genre. The first FPS game that let you have multiple floors in the same 2 dimensional space (later referred to as "2.5d" because it used chicanery in a 2D plane to create the effect), the best multiplayer of the late 90s, and of course the shocking, edgy content - it all created a perfect storm that made Duke3D the staple of just about every LAN party and gaming rig I ever saw.

DNF could have been that again. The problem is not that its conventions are too dated, the problem is developers tried to shoehorn in too many "contemporary" conventions and paradigms. For example,
  • Duke3D let you carry one of every weapon in the game
  • DNF lets you carry two weapons.
  • D3D let you carry huge amounts of ammo
  • DNF lets you carry very restricted amounts of ammo, but boss fights and other heavy conflict areas usually have an inexhaustible ammo crate you can return to multiple times
  • D3D largely consisted of open, free roaming levels that had you hunt keycards to find the exit
  • DNF largely consists of highly detailed rooms and hallways, each with one entrance and one exit
  • D3D let you shoot, reload or sidestep while sprinting, and there was no limit to sprint distance.
  • DNF does not let you do any of that while sprinting, and your sprinting is limited by a fatigue mechanic.
Starting to see the pattern here? What hobbles DNF and makes parts of it irritating are not dated old 90s paradigms... it's the adoption of the bad "quasi-realistic" modern gaming mechanics that everybody gripes about today! I remember late nights with friends playing deathmatch, sprintstrafing in circles firing unbelievable numbers of rockets at each other until someone got lucky. Can't do that in DNF.

A particular sticking point for me as well is the way the alien-stolen "chicks" are handled. Don't get me wrong, I'm not calling "sexist" here or anything, but consider another difference here between D3D and DNF - In D3D, the stolen chicks in alien pods were largely scenery. Usually there were ways around them, so you didn't have to kill them even though they would beg you to do so... but if you did kill them, the game penalized you in the form of health loss or by spawning extra enemies. DNF however turns all that on its head - the girls do NOT beg for death (in fact they beg not to be DUMPED), they are placed in bottlenecks in the levels so you HAVE to kill them to get past, and if you leave them alive for too long they will die anyway and you will be punished by additional enemy spawns. That whole part just didn't sit well with me.

And don't even get me started on the load times.

It's not ALL bad though. The "gimmick" portions of the game are mostly enjoyable - the "Duke gets shrunk" portions I found particularly entertaining, less so the strip club scavenger hunt. I liked the driving portions, but maybe I'm the only one who did. I thought the ego mechanic was a nice innovation, where you raise your max health by interacting with objects (though I could have done without the blinding red splatter whenever you get wounded). And I have to tell you, it felt to me like the final boss of the game almost came halfway to redeeming the single player campaign. It was the first part of DNF that felt like the Duke I remember.

So that's basically the story - Duke Nukem Forever isn't as good as Duke 3D felt back in the 90s, but I can name several recent games that are worse - such as Homefront, Turning Point: FOL, Call of Juarez 2... At this point though, that it even came out at all is something of a triumph.

Grade: C+.

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Monday, June 27, 2011

Minecraft: Back in the office, and some words on 1.7 and 1.8!

Looks like Minecraft's "Adventure" mode is pushed back to 1.8. 1.7 will have pistons and some bug fixes. The 11/11/11 release date also likely to be pushed back.

Back in the office, and some words on 1.7 and 1.8!: "After a few weeks out of the office (E3, then Italy, then F.3.A.R this weekend (great game!)),..."

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Saturday, June 25, 2011

There Ain’t No Drama Like Spaceship Drama Cause Spaceship Drama Don’t Stop

From Brokentoys.org:

There Ain’t No Drama Like Spaceship Drama Cause Spaceship Drama Don’t Stop: "

This week in Eve:

Incarna shipped! You can now walk in your spaceship. No one else can see you walk in your spaceship but yep you’re walking. So there you go.

The in-game clothing store also shipped. You can now spend $60 on a monocle. To be fair, it’s a really nice monocle and I think monocles cost about $60 in real life. Oh wait, sorry, I meant $6. So there you go.

Most players responded with “What was CCP thinking?” This being Eve, someone promptly leaked exactly what CCP was thinking. (hint: pretty much exactly what you think they were thinking)

The Eve player base responded with the calm demeanor you’d expect by, um, literally rioting. The devs responded with, uh, yeah.

People have been shocked by the price range in the NeX store, but you should remember that we are talking about clothes. Look at the clothes you are currently wearing in real life. Do you have any specific brands? Did you choose it because it was better quality than a no-name brand? Assume for a short while that you are wearing a pair of $1,000 jeans from some exclusive Japanese boutique shop. Why would you want to wear a pair of $1,000 jeans when you can get perfectly similar jeans for under $50? What do other people think about you when they see you wearing them? For some you will look like the sad culmination of vainness while others will admire you and think you are the coolest thing since sliced bread. Whichever it is, it is clear that by wearing clothes you are expressing yourself and that the price is one of the many dimensions that clothes possess to do that in addition to style and fit. You don’t need to buy expensive clothes. In fact you don’t need to buy any clothes. Whatever you choose to do reflects what you are and what you want others to think you are.

If you do not buy a $60 monocle A LOSER IS YOU. So there you go.

"

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Friday, June 24, 2011

Saints Row: The Third Trailer

Saints Row: The Third Trailer: "GameTrailers has a new trailer from Saints Row: The Third, with a walkthrough of open world gameplay in the sandbox action game sequel. This includes beating on random pedestrians, hitting homeless..."

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Star Wars Galaxies Ending in December

Star Wars Galaxies Ending in December: "The Star Wars Galaxies Website announces SOE's Star Wars MMORPG will be ending on December 15, 2011, which clarifies how it would operate alongside BioWare's upcoming Star Wars The Old Republic..."

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Team Fortress 2 now Free to Play

Great googily moogily, they did it. Team Fortress is now free to download and play off steam, having been switched to a "freemium" model. That is, you can play for free, but spending money in the store gets you extra stuff. FAQ here.

Details at Teamfortress.com

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Thursday, June 23, 2011

Study contends that video games decrease violent crime

Study contends that video games decrease violent crime: "For years, decades even, we've been told that violent video games are bad, mmmkay. The violent ones are supposed to be particularly insidious because they desensitize folks to brutality and encourage them to act out virtual fantasies in the real world. What if violent video games actually decreased..."

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Zero Punctuation: Duke Nukem Forever (for real this time)

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Wednesday, June 22, 2011

TF2: Don't stab me now

Seems like a good time.


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Tuesday, June 21, 2011

TR's Summer 2011 system guide

TR's Summer 2011 system guide: "AMD's next wave of processors may be on the horizon, but some of us need to upgrade sooner rather than later. So, here's a new edition of our system guide replete with some of the fastest gear and best deals money can buy right now."

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And The Lamb Lies Down In A Crate On Broadway

From Brokentoys:

And The Lamb Lies Down In A Crate On Broadway: "

Your frequently asked questions about the dude shipping himself cross-country while playing LotRO.


1: He has a friend driving him across the country on a truck, so no, it’s not just “sticking a tag on a box and mailing yourself Fed-Ex”.


2: Performance art would be my guess. Also the fact that bloggers like myself really can’t resist stupid stories like this.


3: Probably not a Warden since they’re pretty latency-dependent!


4: 7 days.


5: Yeah, it is pretty dumb


6: I’m pretty sure it’s not technically against the law to lock yourself in a crate for a week.


7: Yeah, I’d be worried about the hard drive, too.


8:



"

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LEGO Universe Going Free-to-Play

LEGO Universe Going Free-to-Play: "The LEGO Group announces that LEGO Universe will go free-to-play this August. This involves the addition of a free zone, though they are not adding microtransactions at this point: 'LEGO Universe..."

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City of Heroes Going Free-to-Play

City of Heroes Going Free-to-Play: "The City of Heroes Website announces that City of Heroes Freedom will launch later this year, brining a free-to-play component to Paragon Studios' MMORPG. This will be a hybrid method which will..."

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Monday, June 20, 2011

Tropico 4 Trailer

TROPICO 4!


Y U LOOK LIKE MERE EXPANSION PACK FOR TROPICO 3?!

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Serious Sam 3 stays true to franchise's roots

Serious Sam 3 stays true to franchise's roots: "Earlier this year, we learned that a third chapter in the Serious Sam franchise is due out this summer. The game isn't ready yet, but Rock, Paper, Shotgun spent some quality time with one level and came away impressed. Serious Sam 3 appears to stay true..."

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GRID online multiplayer meets early demise on PC

GRID online multiplayer meets early demise on PC: "Allowing users to host dedicated multiplayer servers was once a staple of the PC gaming scene. Such freedom is rare these days, which is a real shame. As Bruno highlighted in his 10 commandments of PC gaming post, dedicated servers are desirable because allow for user customization,..."

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Thursday, June 16, 2011

Minecraft: West Freeport

OUCH MY NOSTALGIA


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I Have Nothing I Could Possibly Add To This Story

I Have Nothing I Could Possibly Add To This Story: "

Fox announces Family Guy Online





"

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40k MMO news from E3

It Came from E3 2011, Part 15: "Warhammer 40k MMO playable next year at E3."

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Quote of the Day

Quote of the Day II: "'We're blackballing any sites that don't love banana pancakes from reviewing Serious Sam 3: BFE. You've all been warned. #BetterBetOnSam.' -- Devolver Digital."

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