From Mojang: "Yes, we're being bought by Microsoft."
To quote ThatNickGuy - "I can't wait to see what they bring to the table for Microsoft, like Rare and Lionhead studios have! Oh, wait..."
Primarily PC gaming opinions from a rather opinionated author.
From Mojang: "Yes, we're being bought by Microsoft."
To quote ThatNickGuy - "I can't wait to see what they bring to the table for Microsoft, like Rare and Lionhead studios have! Oh, wait..."
If you think you're good at management sims, you should step up and try Banished. It will humble you. Unless you do everything right and provide for about 17 different needs for all your people at all times without fail or delay, people are going to die. A lot of people. The game's resource generation vs consumption is incredibly tilted against you. Unless you have fully educated villagers using the best tools and wearing the warmest clothing and in exactly just the right amount of houses (not too few, not too many), it's a long slow slide into starvation and desperation. My village has been going about 43 years, but because villagers apparently age at 4 times the normal rate (I started off with 10 villagers in their 20s, and within 5 years the oldest ones in the village were in their 40s easy) there have been generations of turnover, especially due to all the starvation. You can't farm enough. You can't forage enough. You can't mine enough, you can't quarry or herd or smith or log enough, fast enough. At my peak, my village boasted almost 100 residents. After about a 20 year recession that worsened into depression (not helped by the frequently completely useless merchants that came to call, no I don't want to buy your stupid pumpkin seeds, I already grow my own, why the hell didn't you bring iron), I'm back under 30 residents, mostly from starvation.
The game plays very similar to Tropico or Gnomoria in that instead of controlling individual villagers you simply order the places for them to live and work built, and manage as a taskmaster/city planner. It starts off kind of easy because a new map will have abundant resources just lying on the ground around you... but once you use that up, it's much slower and more expensive to mine it/cultivate it/quarry it. There are no goblin attacks, no rebels, no hurricanes or zombies... just your silent mental wail as you watch people under your charge wither and die because your skills at management were a single iota less than divinely perfect.
Posted by
Gas Bandit
at
10:10 AM
1 comments
Labels: Banished, Original Content, PC, Reviews
I am not a happy camper. Or engineer.
Let's dumb down Space Engineers for obsolete hardware and the tards who play on it!
Posted by
Gas Bandit
at
4:13 PM
0
comments
Labels: Console, PC, Space Engineers
Posted by
Gas Bandit
at
2:31 PM
0
comments
Labels: PC, Space Engineers
Posted by
Gas Bandit
at
7:21 AM
0
comments
Labels: PC, War Thunder, Wings of Prey
Posted by
Gas Bandit
at
7:23 PM
0
comments
Labels: MMO, PC, Space Engineers
Welcome back, ladies and germs, to part two of my insulting your favorite 50 meter K'nex set. It's Gas Bandit Hates Your Mech, Parte the Seconde!
Posted by
Gas Bandit
at
1:33 PM
5
comments
Labels: Mechwarrior, MMO, MWO, Original Content, PC
Posted by
Gas Bandit
at
2:02 PM
1 comments
Labels: Mechwarrior, MMO, MWO, Original Content, PC
Ace of Spades is an indie first person shooter that combines the team/class shooter mechanic of Team Fortress with the voxel-based world of buildable/destroyable blocks of Minecraft.
Posted by
Gas Bandit
at
5:23 PM
1 comments
Labels: Ace of Spades, FPS, Original Content, PC, Reviews
After years of coming to absolutely depend on google reader for content consumption, I learned today that I'll be cast adrift. This is infuriating, and a tremendous blow to my confidence in google and its products. I used to be a dyed in the wool google supporter, championing just about all their initiatives, from android to the web - even when they started stripping functionality out of google reader in a transparently hamfisted attempt to force people into google plus.
But all that's gone down the tubes. Google's reasoning seems manufactured to me, based on a capricious whim from a company I thought was one of "the good guys" and had my back. This is an amazing service. Why on earth would it be shut down? I use google reader across a half dozen of my computers and devices. Surely google could easily figure out a way to monetize it - the method of its content delivery would make it effortless to inject advertising between panes.
I don't know what has brought this about, but I can guarantee that if this betrayal goes through, I'll be starting the process of divorcing my online experience from all google products. No more gmail, I'll be recommending my employer (for whom I am their IT director) start migrating away from google applications that we've been adopting over the last few years (because it would be a huge inconvenience to have to scramble for a replacement should google capriciously decide to pull their plugs), and maybe I won't be the tireless android proselytizer I've been up to now - since google is seeming to become just as tone deaf and jackbooted as Apple.
It's sad really... feels like the end of an era.
What's next? Blogger/blogspot getting shut down?
Posted by
Gas Bandit
at
10:47 AM
3
comments
Labels: Digital Rights, EA, PC, SimCity, The Sims
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| FTL: Faster Than Light |
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| Fighting a slug vessel. Shields down. Ouchy. |
Posted by
Gas Bandit
at
3:47 PM
2
comments
Labels: FTL, Original Content, PC, Reviews
Wooooo!
I LOVE THAT SONG (It's called "Going down the fast way," incidentally)!
I LOVE DOG MODE!
I LOVE LUDICROUS GIBS!
I... WILL PUT UP WITH... UNREAL 3 ENGINE. I GUESS. YEAH!
THEY'RE GONNA BURY YOU IN A LUNCH BOX! MMMUUUAAAAHH!
Posted by
Gas Bandit
at
10:17 AM
0
comments
Labels: Borderlands, Console, PC, Video
So let me get this straight... Ultima meets Baldur's Gate, with some Diablo thrown in? AND it's free to play?
Ultima Forever is a throwback to classic Ultima games, with mechanics grounded in Ultima IV. Starting as either a fighter or a mage (a druid and paladin class are coming later), your hero sets out on a quest to become the Avatar, a person who embodies what are known as the eight Virtues. Using a Baldur's Gate-like isometric perspective, you'll guide your hero either alone or with friends through hours and hours of quests, battling it out with monsters and making hard choices until your character embodies the virtues and reaches the end-game dungeons. Once you beat it, becoming the Avatar, you then start a new game plus, playing through all the content again on an even harder setting.Read Full Article
Posted by
Gas Bandit
at
5:32 PM
1 comments
Labels: Flightsim, Original Content, PC, Reviews
THQ Inc. (NASDAQ:THQI) today announced that it has refocused Warhammer® 40,000®: Dark Millennium™ from a Massively Multiplayer Online game to an immersive single player and online multiplayer experience with robust digital content, and engaging community features. Further product details, platforms and release timing will be announced at a later date.
As a result of this change, team sizes at two THQ internal studios will be reduced by 79 full-time employees at Vigil Games in Austin, Texas, and 39 employees at Relic Entertainment in Vancouver, B.C.
