Monday, July 05, 2010

It doesn't look good for APB

Too bad, I had hoped it would be better, but aside from the comments section ranting of some rabid fanboys, the reviews coming in are calling APB mediocre to bad. For example, play.tm says:

I first saw APB in action almost exactly 12 months ago. It looked spectacular. The room, filled with developers and members of the press, was buzzing. When the demonstration finished, the conference was alive with applause.

The game I've been playing this week is a feeble shadow of that impressive first look. While it's conceptually the game we were told it would be, every component is so underdeveloped, the game world so patently artificial. Only the customisation tools stand tall, but even they're of so little consequence that they're almost instantly forgotten. Initially fun, initially somewhat impressive, APB ultimately remains a game that a lot of people are going to aggressively hate. They'll be quite justified in their position, and one suspects Realtime Worlds will have quite some explaining to do.

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